Looking to buy a Maker Space project ticket? Follow this link, click “Tickets” and scroll down. After you purchase, come to the Maker Space in Mangrove to pick up your hardware. You may pick up the hardware if you purchased a ticket at any time, but ticket holders for a specific day (eg. Thursday Bluefruit) will have priority in the space as designated. Supplies are very limited!
What is the CodeMash Maker Space?
For 2022, we are building on the concept of the Maker Space that was held in 2020. Scroll down to learn more about the projects that you will be able to do in the Maker Space. The Maker Space is the “umbrella” that includes both 3d printing and electronics lab. The 3d printing lab will be held in Guava/Tamarind as in years past, and the Electronics lab will be in the Mangrove room, right around the corner. Please note: the Maker Space is intended for CodeMash attendees, and not to be confused with the KidzMash Makerz. Kidz are welcome in the space but must have adult supervision at all times!
What is available in the Maker Space?
3d Printing Lab (Guava/Tamarind):
- Learn all about 3d Printing
- See 3d printers in action, both SLA and FDM
- Attend a panel session
- Attend 3d printing sessions to create things in CAD, and then print your creation
- Ask experts questions about 3d printing
Electronics Lab (Mangrove):
- Attend mini sessions (scroll down for more info)
- Learn to solder
- Learn the basics of circuits and common components
- Learn to tinker on hardware and develop software to run sketches using Circuit Python and Arduino
- Hang out and meet with other Makers and see what they are building or working on
Stay tuned for updates, which will be tweeted, blogged, and sent out via email if you bought a ticket.
3d Printer Lab Sessions & Format
- Sessions will be held in the 3d printer area, which is located in Guava/Tamarind. The kidz track is in the morning, and the adults track in the afternoon throughout the conference. View the Blog Article for more details on session programming.
Electronics Lab Sessions & Format
- Sessions will be held throughout the week in Mangrove. The time slots will be published to the schedule.
- Open Lab time will be available throughout the week, Tues-Friday. The Maker Space will open at 9am and close at 5pm Mon-Thurs. On Friday we will be wrapping up at 3pm in prep for closing ceremonies.
BYOP (Bring Your Own Project) & Maker Museum
- Got a project you are working on? Bring your own project and mingle with other attendees in the Maker Space area.
- New for 2022: The Maker Museum! We will also have a snazzy area where you can demonstrate cool projects that you’ve made or want to talk about. Maker Space room will be locked in the evening but otherwise, will be available for viewing by the general publics (hopefully we can keep the pigmy chimps away…). Things you might want to bring: Anything “Made”! DIY Electronics, Robots (excluding robot sharks, or the real life kind), Wearables, or anything else you think CodeMash attendees might be interested in seeing.
- Space is limited, first come first serve.
Speakers and Mini Sessions:
- Jameson Hampton – Intro to Soldering. In this 30 minute Maker Space session, you’ll learn how to solder electronic components by assembling a simple LED badge. We’ll go over basic soldering equipment, safety and technique. This session assumes no prior experience with electronics. Even if you’re a total beginner, don’t be intimidated: anyone can learn to solder!
- Greg Huber – Coding the Adafruit Bluefruit. Want to learn how to make blinky light or beepy noise things? Or.. Possibly something a little more ambitious? Learn how to code the “Circuit Playground Bluefruit”. Purchase a ticket to keep the hardware (available on Eventbrite, limited tickets). You will need to install Pre-requisites on your Mac or PC to write code for this software, refer to Pre-Requisites session (further down the page) for more info.
- Registration is not required for mini sessions- just show up! Space is very limited. Attendees will be permitted on a first-come, first-served basis. You must buy a ticket if you want to keep the hardware.
- Attendees may visit the Maker Space during open lab time throughout the week when space is available.
Electronics Lab Maker Space Projects
- Project kits are available for additional purchase, and tickets will be sold via the CodeMash Eventbrite in mid-November. The BlueFruit project below is also available to work on in the maker space as a “free” project. Purchase the kit to keep the hardware. Projects that require soldering are not free, because soldering is fairly permanent. Pick these project kits up in the Maker Space Electronics Lab, and work on them at your own pace using CodeMash tools or bring your own. Space is limited.
Super Important!!!! Project Kits are not suitable for children, and an adult must be present. Prior soldering experience or a pre-req session is strongly recommended. CodeMash volunteer staff will have very limited availability for assisting, and cannot dedicate more than a few minutes to helping at a time. Tickets are not required to participate in the Maker Space, but space is limited.
- Free and Paid – Intro to Bluefruit, self-paced, or attend a session in the Maker Space.
- Paid – Learn to Solder self-paced, or attend a session in the Maker Space.
- Free – Practice Soldering – we have spare PCB’s and LED’s you can practice soldering on in the Maker Space. Self Paced.
- Free- Temperature / Humidity Sensor. Self Paced. Build a Temperature and Humidity Sensor and explore CodeMash! You will connect an Arduino Nano, 16×2 LCD using a breadboard. After assembly, use Arduino to upload the sketch. No soldering required. Instructions here (scroll to bottom).
- Free – Blinking LED Breadboard Arduino. Self Paced. Learn how to build a basic LED circuit, and control the LED’s with Arduino! For this project, you will assemble LED’s into a breadboard, connect them to resistors and an Arduino D1 Mini ESP8266 board. No soldering required. Bring your PC or Mac and your smart phone (optional). Instructable Here.
- Paid Ticket- Joule Thief Flashlight. Self Paced. A Maker classic, the “Joule Thief” Flashlight has a circuit that gives your dead AA batteries new life. This is a great project to learn soldering. Solder the components to the PCB, and assemble into a 3d printed case. Assembly Video Here
- Paid Ticket- Alien 3D Ufo.
- Paid Ticket – 2020 Badge My IoT Life. Build videos here.
Tools and Supplies
In the CodeMash Maker Space, a number of tools and supplies available for attendees as projects are assembled. This includes the following:
- Soldering irons, 60/40 solder, tweezers, multimeters
- Misc breadboards, LED’s, and supplies to practice soldering
- Band aids and ointment
- Random stuff we still have in storage bins from last year
- If you have your own equipment, you are welcome to bring it as well.
We recommend installing and exploring the following software packages before CodeMash.
Micro Controller Software / IDE’s:
For the Intro to Bluefruit Circuit Python Project you will need:
- Clone the repo from this location for demo circuit python source code and library folder that will be loaded to your device.
- Mu – Editor for Circuit Python. (Required for Bluefruit Project)
- Circuit Python v7 Libraries – Download the full libraries for (v7.x) (a subset of libraries are included in above repo).
- Driver for Windows – If your Bluefruit is not recognized with a legit USB cable and you are running Windows, you may need to install this.
Useful Software for Arduino based Projects:
- Arduino – Development environment for Micro controller (Arduino) hardware. (Useful for Arduino projects)
- VS Code – Visual Studio Like development environment for Micro controller hardware.
- Platform.IO . Plug in for VS Code to make micro hardware development easier.
Any of the packages below will be useful if you want to learn how to design something that can be 3d printed.
- Fusion 360 – CAD modeling tool. Sign up for a free Hobbyist license.
- Open SCAD – The Programmers Solid 3d CAD Modeler (Free)
- TinkerCad – Web based CAD tool (Free)
- Blender – Free modeling / sculpting tool for organic shapes.
- If you are unable to install any of the above software packages, or having problems, volunteers or other Makers will be able to help you.
- Before powering up your circuit, check with a helper to make sure there are no issues. We do not have a significant quantity of spare parts. Connecting things incorrectly may lead to irreparable damage.
- Most of the free projects can be completed in 1-2 hours. Since “free” project hardware is shared with other attendees, we must collect all project materials when you are done.
- With the exception of attendee purchased kits, all tools and supplies must stay in the Maker Space.