Putting the D&D in TDD
Presented by: George Walters II, Guy Royse
Are you tired of TDD workshops that make you do boring things like calculating bowling scores and prime factors or demonstrate how to win the game of life? If so, this is the session for you! In this TDD workshop, we will be building the domain model for EverCraft -- a new MMORPG from Blizzards of...
Format: PreCompilerLevel: Introductory and overviewKidzMash: Human 3D Printer: a social STEM learning experiment
After a brief overview where we explain what the teams will do, we will be dividing into 3 teams. A CAD team, a SLICER team, and a 3D printer team. The teams will try to manually replicate with the team each piece of the 3D object development and replication process! The CAD team will model the...
Format: PreCompilerLevel: Introductory and overviewSpeed, security and simplicity: Creating Container Images with Cloud Native Buildpacks
Presented by: Daniel Mikusa
Buildpacks are a pluggable, modular, language-agnostic tool that takes application source code and in turn give you an OCI (Open Container Initiative) image which you can run using Docker, Kubernetes or your OCI Runtime of choice. ...
Format: General SessionLevel: Introductory and overviewContinuous Security
Presented by: Craig Hills
A presentation on how to build security testing into your CI/CD pipeline. The primary goal is to think about what the appropriate level of testing is for your project, and determine how to make the most significant improvements to your security, while being cost effective.
Format: General SessionLevel: Introductory and overview